Game Design and Development
Duration: 3 years
Attendance mode: Full-time
Award: BSc (Hons)
Placement: Placement year not available
Suitable for international students
Faculty of Engineering & Informatics
On this course we aim to develop you as a student to become a highly-skilled, experienced, professional, computer game developer and technical designer. You will be introduced to the creative and technical aspects of game level design and creation, game play, technical computer animation, game programming and script programming, supported by appropriate contextual and technical theory to inform your practice. You will learn how to generate and develop ideas and solve technical problems. In the final year you will undertake an individual project and major production project in a studio environment designed to replicate real world and industry production processes. There will also be opportunities to work on projects for external clients.
In the second and third years you can develop your own areas of interest and expertise through a range of options. Between the second and third year you can also take a year out to study abroad at a partner university or to do a placement in industry if you choose to study our four-year course.
The course is designed for those students who want to learn to design, develop and programme computer games, using the most up to date industry standard technologies. Whilst we are not subject specific, the course typically attracts students with an interest in computer programming and scripting, animation, game play, artificial intelligence. We welcome students who have A level, BTEC or equivalent qualifications.
See examples of work produced by our Games, Animation and Visual Effects students.
You will have access to the National Media Museum's extensive archives and resources, and on-site specialist video production, photography and digital design facilities, including our full-scale HDTV Outside Broadcasting Truck and television studio, plus a range of media resources held within the University's extensive library collections.
Students can undertake professional-style production projects as part of their course that replicate the creative industrial experience.
Typical offer: BBC / 112 UCAS points
New UCAS tariff
We use the UCAS tariff system to help us compare different qualifications. For courses starting from September 2017 onwards, the way points are calculated is changing.
The number of points you get for each qualification and grade will be lower, for example, an A* grade at A level will be worth 56 points from 2017 onwards, instead of 140 in 2016. Despite the lower points, you will still need to achieve the same grades. The only exception to this is that AS Levels will now be worth 40% of an A Level, instead of 50%.
All qualifications that are currently on the UCAS Tariff will continue to attract points under the new system. More qualifications are also being brought into the UCAS tariff system for the first time, including Access to Higher Education courses.
Work out your UCAS tariff points using the UCAS Tariff Calculator (link opens in a new tab).
There are no specific subject requirements.
BTEC Extended Diploma:
DMM - there are no specific subject requirements.
Applicants on Access Programmes:
Meet UCAS tariff of 112. There are no specific subject requirements.
Plus minimum of:
GCSE English and Mathematics at grade C or 4 (equivalents accepted).
Additional entry requirements:
If you are an international student and you do not meet the entry requirements for direct entry onto this course you may be interested in our International Certificate of Foundation Studies.
English language requirements:
Minimum IELTS at 6.0 or the equivalent.
If you do not meet the IELTS requirement, you can take a University of Bradford pre-sessional English course. See the Language Centre for more details.
|3D Character Modelling and Animation||core|
|Creative Industries — Foundations||core|
|Creativity and Imagination||core|
|History and Conventions of Computer Games||core|
|Introduction to 3D Computer Animation||core|
|Introduction to Computer Programming for Games||core|
|Game Appreciation and Industry Analysis||core|
|Game Design Programming & Development||core|
|Indie Games: Concept, Design and Development||core|
|Issues in Web Development and Technology||core|
|Script Programming and Technical Animation||core|
|Environment, Set and Prop Creation||option|
|Multimedia Application Development||option|
|Design For Industry||core|
|Professional Industry Profile||core|
|AI for Games||option|
|Effects Animation and Dynamics for VFX||option|
Career support and prospects
The University is committed to helping students develop and enhance employability and this is an integral part of many programmes. Specialist support is available throughout the course from Career and Employability Services including help to find part-time work while studying, placements, vacation work and graduate vacancies. Students are encouraged to access this support at an early stage and to use the extensive resources on the Careers website.
Discussing options with specialist advisers helps to clarify plans through exploring options and refining skills of job-hunting. In most of our programmes there is direct input by Career Development Advisers into the curriculum or through specially arranged workshops.
The average starting salary for our 2014 Film and Media graduates was £15,711.
Production facilities include HD video and broadcast TV cameras, broadcast TV studio, Outside Broadcast Truck, lighting rigs, track and dolly, jib arm crane, Steadicam, audio recording studio, photography studio, digital stills cameras, digital printers, Macs and PCs with Adobe Creative Suite and industry standard editing software. Equipment is free for students to use and small budgets are provided for project work.
All course books, journals and online resources are provided in the library.
Fees, Finance and Scholarships
- Home/EU: £9,250*
- International: £16,970
* Home/EU fees will be subject to an annual increase, set in line with government policy. A percentage of any additional higher fee income will be used to support student opportunity through increased expenditure on access, student success and progression activities.
See our Fees and Financial Support website for more details.
See our Fees and Financial Support website.
How do I find out more?
Got a question?
Fill in our form and our Enquiries team will answer it for you.
Download the programme specification for Game Design and Development
This is the current course information. Modules and course details may change, subject to the University's programme approval, monitoring and review procedures. The University reserves the right to alter or withdraw courses, services and facilities as described on our website without notice and to amend Ordinances, Regulations, fees and charges at any time. Students should enquire as to the up-to-date position when applying for their course of study.